Outsource Work

Because we had a small Env Art team on Scavengers we relied heavily on our outsource partners to create the assets we need to create the world of Cedar Springs. During the dev cycle of Scavengers we worked with: Dekogon, Arts United, Ryzin Art and ArtBully

VinyardAssets_01
Vehicles_03
Vehicles_02
Vehicles_01
TruckStop_01
StrategicChests_01
StateParkAssets_01
SpacePort_03
SpacePort_02
SpacePort_01
ShippingContainers_01
ShippingContainers_02
Salvage_01
RoadAssets_02
RoadAssets_01
RangersCabin_01
MarinaAssets_01
FarmAssets_03
FarmAssets_02
FarmAssets_01
CliffDwellings_02
ChipsandBatteries_01
CliffDwellings_01
CliffDwellings_03